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scenario-gargoyleforgamers [2015/04/27 03:57]
nworbnhoj [Assign Static IPs] Formatting
scenario-gargoyleforgamers [2015/04/27 04:04]
nworbnhoj [Guarantee performance for the gamer] service class first
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 The download calculation is a bit less simple. You need to know how many people you will be listening to at once. Lets say you are playing a team game, and there will be 4 others on your team. IF everyone speaks at once, then the maximum you will be listening to is 4 x 9.23KB/s x 8. During intense fights, it is not unlikely that everyone may be yelling at once, so it is usually best to estimate this at the maximum number. If you were in a channel where there were spectators, you might have your 4 team mates speaking at once and 2 spectators at the same time. Use your best judgement here. The download calculation is a bit less simple. You need to know how many people you will be listening to at once. Lets say you are playing a team game, and there will be 4 others on your team. IF everyone speaks at once, then the maximum you will be listening to is 4 x 9.23KB/s x 8. During intense fights, it is not unlikely that everyone may be yelling at once, so it is usually best to estimate this at the maximum number. If you were in a channel where there were spectators, you might have your 4 team mates speaking at once and 2 spectators at the same time. Use your best judgement here.
 In this example we will assume only our team mates will be speaking so 9.23KB/s x 4 x 8 = 295.36Kbps. In this example we will assume only our team mates will be speaking so 9.23KB/s x 4 x 8 = 295.36Kbps.
 +
 +Note: Create the new Service Class before the Classification Rule.
  
 === Gargoyle - Firewall - QoS (Upload) === === Gargoyle - Firewall - QoS (Upload) ===
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 We also need to know what Ports our game uses. Dota uses 27005 (like a lot of steam games). We also need to know what Ports our game uses. Dota uses 27005 (like a lot of steam games).
  
-Using these assumptions, lets create some service classes and rules.+Using these assumptions, lets create some service classes (first) and rules (second).
  
 === Gargoyle - Firewall - QoS (Upload) === === Gargoyle - Firewall - QoS (Upload) ===
scenario-gargoyleforgamers.txt ยท Last modified: 2015/08/31 14:19 by nworbnhoj