A few queries about QoS
Posted: Thu Jan 09, 2014 10:59 pm
Hi all,
After reading through numerous posts about other users QoS setups I have a few queries of my own.
Currently I am in a 4 person house share with 4 main devices (PC's) both for online gaming and downloading/general browsing.
My current setup with QoS Download follows the advice mentioned in another post where two classes exist:
Gaming - %BW 1 Bandwidth Min 5000 Bandwidth Max 0 MINRTT YES
Normal - %BW 99 Bandwidth Min 0 Bandwidth Max 0 MINRTT NO
ACC is Enabled and Manual Ping Limit set to 40
I currently have traffic from one online game (identified via port and UDP packets) directing successfully through to the Gaming class and all other PC traffic is being routed to Normal. This setup is mirrored on the QoS Upload screen as well.
Whilst I am having success with this setup, I am looking to make the solution more robust which leads me to the following queries:
1) Is there a better way to identify PC gaming traffic instead of using ports? My main concern here is the administration effort when new games are played.
2) A potential solution to 1) would be to classify each PC into its own rule covering any traffic coming from a particular device. For online gaming, however, it would be advantageous to have MINRTT enabled for each of the classes. The downside here is this would cause MINRTT to be active whenever the class is active regardless of online gaming traffic i.e. HTTP downloading. If my understanding is correct this would cause problems when all 4 classes are active simultaneously?
Ideally I am trying to brainstorm a solution that will most likely be somewhere between my current setup and 2).
Hardware is TP-Link WDR4300 on Gargoyle V1.5.11
Hoping you guys can offer me some advice. Thanks in advance for your help!
I'm currently at work, but I'm happy to post some screen shots when I get back home.
EDIT: Spelling.
After reading through numerous posts about other users QoS setups I have a few queries of my own.
Currently I am in a 4 person house share with 4 main devices (PC's) both for online gaming and downloading/general browsing.
My current setup with QoS Download follows the advice mentioned in another post where two classes exist:
Gaming - %BW 1 Bandwidth Min 5000 Bandwidth Max 0 MINRTT YES
Normal - %BW 99 Bandwidth Min 0 Bandwidth Max 0 MINRTT NO
ACC is Enabled and Manual Ping Limit set to 40
I currently have traffic from one online game (identified via port and UDP packets) directing successfully through to the Gaming class and all other PC traffic is being routed to Normal. This setup is mirrored on the QoS Upload screen as well.
Whilst I am having success with this setup, I am looking to make the solution more robust which leads me to the following queries:
1) Is there a better way to identify PC gaming traffic instead of using ports? My main concern here is the administration effort when new games are played.
2) A potential solution to 1) would be to classify each PC into its own rule covering any traffic coming from a particular device. For online gaming, however, it would be advantageous to have MINRTT enabled for each of the classes. The downside here is this would cause MINRTT to be active whenever the class is active regardless of online gaming traffic i.e. HTTP downloading. If my understanding is correct this would cause problems when all 4 classes are active simultaneously?
Ideally I am trying to brainstorm a solution that will most likely be somewhere between my current setup and 2).
Hardware is TP-Link WDR4300 on Gargoyle V1.5.11
Hoping you guys can offer me some advice. Thanks in advance for your help!
I'm currently at work, but I'm happy to post some screen shots when I get back home.
EDIT: Spelling.